Second Edition. — Addison Wesley Professional, 2006. — 800 p. — ISBN10: 0-321-33489-2; ISBN13: 978-0-321-33489-3. OpenGL Shading Language, Second Edition, extensively updated for OpenGL 2.0, is the experienced application programmer's guide to writing shaders. Part reference, part tutorial, this book thoroughly explains the shift from fixed-functionality graphics hardware to...
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