Independently published, 2023. — 249 p. — ISBN-10: B0CJ7PMNV2. Are you eager to dive into the exciting world of game development? Whether you’re an absolute beginner or a seasoned Unity enthusiast, this comprehensive guide holds the key to mastering the core concepts of game creation. With hands-on projects and step-by-step tutorials, this book ensures you’ll have the knowledge...
Apress Media LLC, 2023. — 460 p. — ISBN-13: 978-1-4842-9672-1. Discover how shaders can enhance your game and mesmerize players by making graphic gameplay elements more realistic and attractive. This book provides easy-to-follow recipes that will show you how to leverage the Unity Shader Graph to create more immersive, enjoyable games. Author ?lvaro Alda takes you through each...
2nd Edition. — Independently published, 2021. — 232 p.— ISBN B08RMZHSKK. Unity is a cross-platform development platform initially created for developing games but is now used for a wide range of things such as: architecture, art, children’s apps, information management, education, entertainment, marketing, medical, military, physical installations, simulations, training, and...
3rd Edition. — Packt Publishing, 2019. — 546 p. — ISBN: 978-1-83855-651-8. Get up to speed with a series of performance-enhancing coding techniques and methods that will help you improve the performance of your Unity applications Unity engine comes with a great set of features to help you build high-performance games. This Unity book is your guide to optimizing various aspects of...
Packt Publishing, 2021. — 232 p. — ISBN 978-1-80020-081-4. Discover practical design propositions to resolve game programming challenges in Unity Key Features Get an overview of Unity engine architecture and coding model Refactor the real code of a fully playable game prototype with design patterns Build a complete racing game using software design patterns and understand how...
Packt Publishing, 2018. — 567 p. — ISBN: 978-1-78953-833-5. Develop your own games with Unity 2D/3D Game Kit and use it for your presentations, kids education, level design, game design, proofs of concept, or even just for fun! Hands-On Game Development without Coding is the first Visual Scripting book in the market. It was tailor made for a non programing audience who are...
Apress, 2011. — 992 pages. — Series: Beginning. — ISBN10: 1430234229 ISBN13: 978-1430234227 Beginning 3D Game Development with Unity is perfect for those who would like to come to grips with programming Unity. You may be an artist who has learned 3D tools such as 3ds Max, Maya, or Cinema 4D, or you may come from 2D tools such as Photoshop and Illustrator. On the other hand, you...
2nd еdition. — Pearson Education, Inc., 2018. — 1722 p. — ISBN13: 978-0-13-465986-2. Award-winning game designer and professor Jeremy Gibson Bond has spent the last decade teaching game design and working as an independent game developer. Over the years, his most successful students have always been those who effectively combined game design theory, concrete rapid-prototyping...
Packt, 2020. - 580p. - ISBN: 9781838642006 Build immersive game experiences using the new Unity 2020 features with this practical guide Key Features Unleash the capabilities of C# scripting for creating immersive UI, graphics, Game AI agents and much more Explore Unity's latest tools, including Universal Render Pipeline, Shader Graph, and VFX graph, to enhance graphics and...
2nd edition. — Packt Publishing, 2021. — 710 p. — ISBN 978-1-80107-148-2. Achieve mesmerizing game experiences using the latest Unity 2021 features by following a practical approach to building professional games Key Features Unleash the capabilities of C# scripting to create UIs, graphics, game AI agents and more Explore Unity's latest tools, including Universal Render...
Jon Manning, Paris Buttfield-Addison, Tim Nugent. — O’Reilly Media, 2020. — 406 p. — ISBN: 978-1-491-99915-8. Find out how to use the Unity Game Engine to its fullest for both 3D and 2D game development—from the basics to the hottest new tricks in virtual reality. With this unique cookbook, you’ll get started in two ways: First, you’ll learn about the Unity game engine by...
2nd Edition. — O’Reilly Media, Inc., 2023. — 430 p. — ISBN: 978-1-098-11371-1. Learn everything you need to know to use the powerful Unity engine to its full potential for 3D and 2D game development, simulation, artificial intelligence, and beyond. From the basics of scripting to techniques for interactivity, AI and behavior, animation, narrative, and networking, this flexible,...
Burning Teddy, 2017. — 585 p. — ASIN B01N7O1R6R.
Note: This edition is for people who plan to use MonoDevelop to develop their C# Unity scripts and stand-alone programs. If you plan to use Visual Studio, you should buy the Visual Studio edition instead.
Welcome to the wonderful world of programming! In this book you’ll learn the basics of programming using the C# programming...
Packt Publishing, 2015. — 200 p. — ISBN10: 1784399191, ISBN13: 978-1-78439-919-1. Код примеров к книге выложен здесь. Unity is a very popular and effective technology for creating 2D and 3D games and applications. Unity 5 is a great starting point for game developers looking to develop stunning and robust games. This book begin by explaining how to set up the Android SDK on...
Apress Media LLC, 2021. — 161 p. — ISBN-13 (electronic): 978-1-4842-6355-6. Game developers will use this book to gain a basic knowledge of programming artificial intelligence using Unity and C#. You will not be bored learning the theory underpinning AI. Instead, you will learn by experience and practice, and complete an engaging project in each chapter. AI is the one of the...
Apress Media LLC., 2024. — 670 p. — ISBN-13: 979-8-8688-0853-1. Master the intricacies of Unity’s character controllers with a deep dive into Unity's Starter Assets. This book is an essential resource for game developers looking to elevate their skills in Unity game development, offering detailed insights and practical examples to help you create complete, sophisticated,...
Packt Publishing, 2015. — 296 p. — ISBN10: 1785884581, ISBN13: 978-1-78588-458-0. Master performance optimization for Unity3D applications with tips and techniques that cover every aspect of the Unity3D Engine. Competition within the gaming industry has become significantly fiercer in recent years with the adoption of game development frameworks such as Unity3D. Through its...
Pack Publising, 2017. — 376 p. Unity is an awesome game development engine. Through its massive feature-set and ease-of-use, Unity helps put some of the best processing and rendering technology in the hands of hobbyists and professionals alike. This book shows you how to make your games fly with the recent version of Unity 2017, and demonstrates that high performance does not need...
Packt Publishing, 2014. — 268 p. — ISBN: 978-1-84969-722-4. The OUYA console and development kit gives you the power to publish video games for the players, creating a console marketplace of the gamers, for the gamers, and by the gamers. Using the OUYA developer kit and the Unity3D game engine, even beginners with a captivating game idea can bring it to life with a hint of...
2nd edition. — Packt Publishing, 2020. — 455 p. — ISBN 9781838987336. A practical guide on how to use Unity for building cross-platform mobile games and Augmented Reality apps using the latest Unity 2020 toolset Key Features Create, deploy, and monetize captivating and immersive games on Android and iOS platforms Take your games into the real world by adding augmented reality...
Independently published, 2019. — 236 p. — ISBN-13: 978-1795806633. Are you ready to create your own epic games? This book is your ultimate ticket to mastering Unity game development. Purchase of the print or Kindle book includes a free eBook in the PDF format. Newly Edited and Updated Version (Third Edition) for Unity 2022+. Updaded in May 2023: All chapters and assets are...
5th Edition. — Packt Publishing Ltd., August 2020. — 366 p. — ISBN: 978-1-80020-780-6. Get to grips with coding in C# and build simple 3D games with Unity from the ground up with this updated fifth edition of the bestselling guide Over the years, the Learning C# by Developing Games with Unity series has established itself as a popular choice for getting up to speed with C#, a...
Packt Publising, 2015. — 338 p. — ISBN10: 1784394696, ISBN13: 978-1-78439-469-1. Unity 5 is a revolution in developing great games for Android that provides a great integration platform that works seamlessly with Unity 5, which means that games can be developed quicker and easier than ever before. Packed with a lot of examples, this book starts by helping you to understand all...
Sams Publishing, 2018. — 464 p. In just 24 lessons of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 2018 game engine at the heart of Ori and the Blind Forest, Firewatch, Monument Valley, and many other sizzling-hot games! This book’s straightforward, step-by-step approach teaches you everything from the absolute basics...
Addison-Wesley, 2014. — 1545 p. — ISBN13: 978-0-321-93316-4. Learn Game Design, Prototyping, and Programming with Today’s Leading Tools: Unity and C#. Introduction to Game Design, Prototyping, and Development is the first time that all three of these disciplines have been brought together into a single book. It is a distillation of everything that Gibson has learned teaching...
Apress, 2019. — 380 p. — ISBN: 978-1-4842-3771-7. Follow a walkthrough of the Unity Engine and learn important 2D-centric lessons in scripting, working with image assets, animations, cameras, collision detection, and state management. In addition to the fundamentals, you'll learn best practices, helpful game-architectural patterns, and how to customize Unity to suit your needs,...
2nd Edition. — Apress Media LLC., 2024. — 428 p. — ISBN-13: 978-1-4842-9720-9. Learn the essentials of the Unity game engine, the C# programming language, and the art of object-oriented programming. This book is aimed at beginners with no knowledge or experience in game development or programming. Packed with examples, this Second Edition is up-to-date with the latest Unity...
Manning Publications, 2015. — 352 p. — ISBN: 978-1617292323. Код примеров к книге выложен здесь. This book helps readers build successful games with the Unity game development platform. You will use the powerful C# language, Unity's intuitive workflow tools, and a state-of-the-art rendering engine to build and deploy mobile, desktop, and console games. Unity's single codebase...
Packt Publishing, 2014. — 246 p. — ISBN13: 978-1-84969-342-4. Unity is a fully integrated development engine providing the required functionality to create games and interactive 3D content, while reducing the time, effort, and cost of developing the content. Nowadays, many people have started to use Unity in an eLearning setting as it allows them to create real-world scenarios,...
Packt Publishing, 2014. — 116 p. — ISBN10: 1783551453, ISBN: 978-1-78355-145-3. The OUYA console is a fully customizable open source indie console, which is based on the Android operating system and equipped with the powerful Tegra 3 graphics processor. It provides unprecedented levels of performance for an open source console, and is a new open platform for game developers,...
Independently published, 2023-12-02. — 408 p. — ISBN-13: 979-8870615080. "Unity Pro Series: Engineering Cutting-Edge Game Mechanics" is an essential guide for aspiring and experienced game developers who are passionate about elevating their skills in game design and programming. This comprehensive book dives deep into the world of Unity, one of the most popular game engines...
Packt Publishing, 2014. — 474 p. — ISBN10: 1849697345, ISBN13: 978-1-84969-734-7. Код примеров к книге выложен здесь. Mastering Unity 2D Game Development will give your game development skills a boost and help you begin creating and building an RPG with Unity 2D game framework. Dive into Unity 2D game development with this advanced guide to the latest tips, tricks at the...
Apress Media LLC., 2023. — 284 p. — ISBN-13: 978-1-4842-9508-3. Ускорение Unity посредством автоматизации: улучшите рабочий процесс Unity, разгрузив интенсивные задачи Building games with Unity is hard enough without having to stand up and go and make a coffee each time you want to just build your project or find out days/weeks down the line that some change you made while...
Apress Media LLC, 2022. — 276 p. — e-ISBN 978-1-4842-7358-6. Learn the fundamentals of networking with Unity and C#. This book covers a variety of topics, including accessing data using RESTful APIs, local networked games, and creating multiplayer online games using client-server architecture. The book provides the basics of networking, sockets, TCP vs. UDP, client-server...
Packt Publishing, 2017. — 404 p. Create ‘AAA’ quality game audio with new features and tools built for Unity Game Audio is one of the key components in making a game successful and it is quite popular in the gaming industry. So if you are a game developer with an eye on capturing the gamer market then this book is the right solution for you. In this book, we will take you through...
Packt Publishing, 2015. — 184 p. — ISBN: 978-1-78439-831-6. This book will guide you through the entire process of creating a 3D game, from downloading the Unity game engine to publishing your game. Beginning with an overview of the Unity engine and its interface, you will walk through the process of creating a game environment and learn how to use built-in assets as well as...
Packt Publishing, 2015. — 286 p. — ISBN: 978-1-78528-214-0. In the wake of the indie game development scene, game development tools are no longer luxury items costing up to millions of dollars but are now affordable by smaller teams or even individual developers. Among these cutting-edge applications, Blender and Unity stand out from the crowd as a powerful combination that...
Pack Publishing, 2015. — 286 p. — ISBN: 978-1-78398-855-6. Код примеров к книге выложен здесь. What is consumer virtual reality? Wearing a head-mounted display you view stereoscopic 3D scenes. You can look around by moving your head, and walk around using hand controls or motion sensors. You are engaged in a fully immersive experience. On the other hand, Unity is a powerful...
Packt Publishing, 2021. — 383 p. — ISBN 978-1-83898-259-1. Explore the world of augmented reality development with the latest features of Unity and step-by-step tutorial-style examples with easy-to-understand explanations Key Features Build functional and interactive augmented reality applications using the Unity 3D game engine Learn to use Unity's XR and AR components,...
3rd Edition. — Packt Publishing Ltd., July 2020. — 578 p. — ISBN: 978-1-83921-733-3. Explore the latest features of Unity and build VR experiences such as first-person characters, 360-degree projections, social VR, audio fireball game, and VR storytelling from scratch The third edition of the Unity VR development guide is updated to cover the latest features of Unity 2019.3 or...
2nd Edition. — Packt Publishing, 2016. — 230 p. Unity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game’s efficiency. This book will get you started with programming behaviors in C# so you...
3rd Edition. — Mike Berg, Sean Duffy, Brian Moakley, Eric Van de Kerckhove, Anthony Uccello. — Razeware LLC, 2019. — 665 p. — ISBN-13: 978-1942878568. Learn How to Make Games with the Unity game engine! Unity is a popular game engine used by both by AAA studios and indie game developers alike. This book will introduce you how to create games with Unity whether you have some...
NLN lnc, 2021. — 232 p. Unity is a cross-platform development platform initially created for developing games but is now used for a wide range of things such as: architecture, art, children's apps, information management, education, entertainment, marketing, medical, military, physical installations, simulations, training, and many more. Unity takes a lot of the complexities of...
No Starch Press, 2016. — 312 p. — ISBN13: 978-1593277017. Have you ever wanted to make a video game, but didn't know where to start? 2D Unity is an approachable guide to making your own games using Unity, the powerful, free-to-use development platform. 2D Unity contains hands-on projects that get you started making games from the ground-up. Unity's complex interface can be...
Apress, 2018. — 158 p. — ISBN13: (electronic): 978-1-4842-3673-4. Learn the core concepts of neural networks and discover the different types of neural network, using Unity as your platform. In this book you will start by exploring back propagation and unsupervised neural networks with Unity and C#. You’ll then move onto activation functions, such as sigmoid functions, step...
Packt Publishing, 2016. — 278 p. — ISBN: 978-1-78355-357-0. Build and customize a wide range of powerful Unity AI systems with over 70 hands-on recipes and techniques. Unity 5 comes fully packaged with a toolbox of powerful features to help game and app developers create and implement powerful game AI. Leveraging these tools via Unity's API or built-in features allows limitless...
MEm lnc, 2020. — 94 p. Unity has become one of the most popular game engines for developers, from the amateur hobbyist to the professional working in a large studio. Unity used to be considered a 3D tool, but with the release of Unity 4.3, it now has dedicated 2D tools. This will expand Unity's use even more. Developers love its object-oriented drag-and-drop user interface which...
Packt Publishing, 2014. — 128 p. — ISBN: 9781783553693 Unity is a powerful game development engine that provides rich functionalities to create 2D and 3D games. Developers get the opportunity to build cross-platform mobile and desktop games from scratch. With the increasing interest in using Physics in interactive development, Unity3D offers a cutting-edge platform for...
Apress, 2019. — 280 p. — ISBN13: (electronic): 978-1-4842-5443-1. Use Unity-based examples to understand fundamental mathematical concepts and see how they are applied when building modern video game functionality. You will gain the theoretical foundation you need, and you will know how to examine and modify an implementation. This book covers points in a 3D Cartesian...
2nd Edition. — Apress Media LLC, 2024. — 447 p. — ISBN: 978-1-4842-9885-5. This book will teach you fundamental mathematical concepts using Unity-based custom examples, explaining the implementations and demonstrating how these concepts are applied in building modern video game functionality. You will learn the theoretical foundation of each concept, and then interact, examine,...
Apress, 2020. — 264 p. — ISBN13: (electronic): 978-1-4842-6002-9. Master the art of programming games for Android using the Unity3D game engine. This book will help you understand basic concepts of game development in Unity. By the end of Beginning Unity Android Game Development, you will have the knowledge to confidently build an Android game. The book starts by explaining...
Alan Thorn, John P. Doran, Alan Zucconi, Jorge Palacios. — Packt Publishing, 2019. — 971 p. — ISBN: 978-1-78995-286-5. Leverage the power of the Unity 2018 game engine to create games with brilliant gameplay and high replayability. Through this Learning Path, you’ll learn how to leverage the features of Unity and create amazing games, ranging from action shooters and...
2nd edtion. — Sams Publishing, 2015. — 400 p. — (Sams Teach Yourself). — ISBN10: 0672336960. In just 24 sessions of one hour or less, Sams Teach Yourself Unity Game Development in 24 Hours will help you master the Unity 4 game engine at the heart of Temple Run and many other sizzling-hot mobile games! You’ll learn everything from the absolute basics through sophisticated game...
Packt, 2020. — 505 p. — ISBN: 9781838828424. A practical guide to Unity game scripting using C#, backed with practice tests, exam tips, and easy-to-follow examples to help you better prepare for the Unity certification exam Key Features Pass the certification exam with the help of mock tests, exam tips, and self-assessment questions Learn the essentials of game scripting with...
Packt Publishing, 2016. — 309 p. — ISBN: 978-1-78528-747-3. Procedural Content Generation is a process by which game content is developed using computer algorithms, rather than through the manual efforts of game developers. This book teaches readers how to develop algorithms for procedural generation that they can use in their own games. These concepts are put into practice...
3rd edition. — Packt Publishing, 2020. — 667 p. — ISBN 9781800203389. Learn Unity game development with C# through a series of practical projects ranging from building a simple 2D game to adding AR/VR experiences and machine learning capabilities in a simple yet effective way Key Features Gain a high-level overview of the Unity game engine while building your own games...
Mercury Learning and Information, 2024. — 348 p. — ISBN 978-1501522581. In the rapidly evolving world of immersive technologies, augmented reality (AR) has emerged as a pivotal force, transforming industries from education and healthcare to manufacturing and entertainment. This book provides a comprehensive guide forenthusiasts and professionals looking to explore AR...
BPB Publications, 2024. — 747 p. — ISBN 978-93-55518-330. A comprehensive guide to building augmented reality applications with Unity 3D. Key Features: - Apply the fundamental principles of 3D design to create engaging and interactive augmented reality experiences. - Learn how to use Unity to work with a variety of AR frameworks and tools. - Gain the competitive edge by...
Packt Publishing, 2014. — 466 p. — ISBN: 978-1-84969-558-9. Код примеров к книге выложен здесь. Develop spectacular gaming content by exploring and utilizing Unity 4. Immerse yourself in the world of high-end game design by partaking in challenging missions. Start off by working with the Sprite Mode, then learn the basics of creating a UI system for an RPG, and work your way...
Packt Publishing, 2016. — 240 p. — ISBN: 978-1-78528-524-0. Код примеров к книге выложен здесь. Since their introduction to Unity, Shaders have been notoriously difficult to understand and implement in games: complex mathematics have always stood in the way of creating your own Shaders and attaining that level of realism you crave. With Shaders, you can transform your game into...
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